Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 36 days ago
4 / 9 / 2
K / D / A
35.3%
Kill participation
848.8
Damage / min
8,515g
369.1 gold / min
11
8 placed · 0 cleared
170
7.4 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorysaber#crk
Volibear · Top
8 / 3 / 4
40% KP
30,266
32.7% share
11,810g
174 CS · 7.5/m
Just ä Clown#TDAH
Shaco · Jungle
8 / 2 / 5
43.3% KP
17,173
18.6% share
13,342g
212 CS · 9.2/m
Nejire Hado#1111
Sylas · Mid
8 / 1 / 11
63.3% KP
24,925
26.9% share
11,583g
168 CS · 7.3/m
guma#1949
Caitlyn · ADC
4 / 5 / 3
23.3% KP
11,580
12.5% share
9,847g
154 CS · 6.7/m
havertz#z k
Morgana · Support
2 / 6 / 10
40% KP
8,632
9.3% share
7,035g
19 CS · 0.8/m
Red side
Defeatchico#zzzzz
Camille · Top
5 / 7 / 2
41.2% KP
20,823
28% share
10,096g
150 CS · 6.5/m
Odysseus#Tróia
Shyvana · Jungle
2 / 5 / 7
52.9% KP
12,783
17.2% share
8,402g
140 CS · 6.1/m
Grevthar#BRA1
Syndra · Mid
4 / 9 / 2
35.3% KP
19,580
26.3% share
8,515g
170 CS · 7.4/m
Nishina#LINDA
Lux · ADC
5 / 3 / 4
52.9% KP
13,135
17.6% share
9,575g
196 CS · 8.5/m
Veradux#Shen
Nami · Support
1 / 6 / 8
52.9% KP
8,124
10.9% share
6,149g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
