Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lissandra
Victory
Ranked Solo/Duo · 35 days ago
11 / 2 / 7
K / D / A
60%
Kill participation
1,055.6
Damage / min
13,470g
584.4 gold / min
27
11 placed · 2 cleared
199
8.6 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatzynts#0207
Jayce · Top
3 / 4 / 4
36.8% KP
21,016
26.2% share
10,552g
217 CS · 9.4/m
uru#spfc
Viego · Jungle
5 / 8 / 3
42.1% KP
10,979
13.7% share
8,812g
122 CS · 5.3/m
Nejire Hado#1111
LeBlanc · Mid
5 / 7 / 2
36.8% KP
13,504
16.8% share
11,213g
178 CS · 7.7/m
Ukyo#0606B
Yunara · ADC
5 / 7 / 7
63.2% KP
25,928
32.3% share
11,221g
190 CS · 8.2/m
guigs#00000
Lulu · Support
1 / 4 / 13
73.7% KP
8,814
11% share
6,846g
29 CS · 1.3/m
Red side
VictoryOdysseus#Tróia
Nasus · Top
3 / 4 / 5
26.7% KP
7,925
10.6% share
9,470g
169 CS · 7.3/m
Just ä Clown#TDAH
Shaco · Jungle
9 / 2 / 7
53.3% KP
16,825
22.4% share
13,433g
203 CS · 8.8/m
Grevthar#BRA1
Lissandra · Mid
11 / 2 / 7
60% KP
24,332
32.4% share
13,470g
199 CS · 8.6/m
Kojima#ゲツヨウビ
Jhin · ADC
5 / 3 / 10
50% KP
16,318
21.8% share
11,518g
194 CS · 8.4/m
Horse Negs#Sabão
Bard · Support
2 / 8 / 14
53.3% KP
9,604
12.8% share
7,320g
18 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
