Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Defeat
Ranked Solo/Duo · 30 days ago
12 / 5 / 8
K / D / A
71.4%
Kill participation
1,047.8
Damage / min
14,067g
515.9 gold / min
40
10 placed · 6 cleared
201
7.4 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDuguitos#300
Pantheon · Top
10 / 2 / 4
38.9% KP
25,570
22.4% share
13,075g
217 CS · 8/m
Zhane#geli
Master Yi · Jungle
13 / 8 / 4
47.2% KP
28,216
24.7% share
15,666g
241 CS · 8.8/m
Flames#Fênix
Kayle · Mid
1 / 6 / 14
41.7% KP
18,440
16.1% share
10,306g
187 CS · 6.9/m
Korotsuka#0211
Tahm Kench · ADC
6 / 5 / 14
55.6% KP
22,313
19.5% share
13,111g
168 CS · 6.2/m
Frederic Boulos#fred
Anivia · Support
6 / 7 / 11
47.2% KP
19,787
17.3% share
9,983g
56 CS · 2.1/m
Red side
DefeatLigeirada#br2
Jax · Top
2 / 7 / 3
17.9% KP
12,291
11.4% share
8,947g
175 CS · 6.4/m
strangelove#br3
Nasus · Jungle
6 / 6 / 8
50% KP
20,801
19.3% share
10,710g
147 CS · 5.4/m
Grevthar#BRA1
Locke · Mid
12 / 5 / 8
71.4% KP
28,569
26.6% share
14,067g
201 CS · 7.4/m
Pain ZOEN#123
Caitlyn · ADC
7 / 10 / 7
50% KP
26,491
24.6% share
12,634g
225 CS · 8.3/m
will#229
Senna · Support
1 / 8 / 20
75% KP
19,355
18% share
9,190g
45 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
