Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 30 days ago
10 / 5 / 13
K / D / A
69.7%
Kill participation
1,060.9
Damage / min
14,333g
503.2 gold / min
30
13 placed · 1 cleared
232
8.1 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFoxy#s z
Morgana · Top
4 / 4 / 2
24% KP
16,457
20.9% share
10,119g
183 CS · 6.4/m
hiwaybk#br1
Rammus · Jungle
4 / 5 / 5
36% KP
11,518
14.6% share
11,266g
212 CS · 7.4/m
smurfqiyana1#BR1
Qiyana · Mid
6 / 9 / 3
36% KP
16,714
21.2% share
10,388g
173 CS · 6.1/m
Oldust#BR07
Caitlyn · ADC
7 / 7 / 8
60% KP
23,614
29.9% share
12,913g
231 CS · 8.1/m
Dialguer#br1
Karma · Support
4 / 8 / 10
56% KP
10,559
13.4% share
8,930g
17 CS · 0.6/m
Red side
VictoryWess#5873
Malphite · Top
0 / 4 / 14
42.4% KP
16,841
17.5% share
10,301g
224 CS · 7.9/m
depht#awa
Ekko · Jungle
17 / 3 / 10
81.8% KP
25,496
26.5% share
16,470g
194 CS · 6.8/m
Grevthar#BRA1
Jayce · Mid
10 / 5 / 13
69.7% KP
30,219
31.4% share
14,333g
232 CS · 8.1/m
yukiya#16y
Yunara · ADC
4 / 10 / 10
42.4% KP
15,859
16.5% share
13,301g
236 CS · 8.3/m
OPRESSOR#Bliss
Janna · Support
2 / 3 / 26
84.8% KP
7,893
8.2% share
9,520g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
