Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 30 days ago
10 / 1 / 10
K / D / A
58.8%
Kill participation
1,142.6
Damage / min
16,262g
597.5 gold / min
23
10 placed · 5 cleared
274
10.1 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatnicklink#12345
Jax · Top
1 / 7 / 4
26.3% KP
17,855
23.1% share
9,594g
215 CS · 7.9/m
W一W一W一W一W一W一W一W一#W一W一W
Master Yi · Jungle
11 / 5 / 3
73.7% KP
20,466
26.4% share
13,916g
191 CS · 7/m
Brunox1001#br1
Zac · Mid
4 / 3 / 8
63.2% KP
17,497
22.6% share
10,995g
223 CS · 8.2/m
Joni Cabritinha#BR1
Yunara · ADC
0 / 10 / 5
26.3% KP
12,550
16.2% share
9,265g
203 CS · 7.5/m
Wookiye#lux
Lux · Support
3 / 9 / 5
42.1% KP
9,010
11.6% share
8,094g
64 CS · 2.4/m
Red side
VictoryOdysseus#Tróia
Garen · Top
9 / 5 / 3
35.3% KP
19,321
20% share
13,131g
228 CS · 8.4/m
bugiwara#TDC
Warwick · Jungle
8 / 1 / 11
55.9% KP
17,402
18.1% share
14,169g
249 CS · 9.1/m
potato the cat#envy
Yone · Mid
2 / 7 / 5
20.6% KP
17,524
18.2% share
10,630g
242 CS · 8.9/m
Grevthar#BRA1
Ezreal · ADC
10 / 1 / 10
58.8% KP
31,097
32.3% share
16,262g
274 CS · 10.1/m
guigs#00000
Karma · Support
5 / 5 / 19
70.6% KP
11,059
11.5% share
10,006g
29 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
