Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Anivia
Defeat
Ranked Solo/Duo · 28 days ago
5 / 10 / 14
K / D / A
59.4%
Kill participation
792.1
Damage / min
13,772g
417.1 gold / min
39
17 placed · 7 cleared
205
6.2 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
12
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHoben#lolo
Camille · Top
2 / 5 / 4
18.8% KP
16,403
12.9% share
12,745g
253 CS · 7.7/m
calculo 2#midia
Master Yi · Jungle
13 / 14 / 6
59.4% KP
31,412
24.7% share
14,729g
189 CS · 5.7/m
Grevthar#BRA1
Anivia · Mid
5 / 10 / 14
59.4% KP
26,152
20.6% share
13,772g
205 CS · 6.2/m
IDESERVEIT#bipi
Viktor · ADC
9 / 7 / 14
71.9% KP
39,945
31.5% share
14,435g
243 CS · 7.4/m
THEREALAKON0202#br1
Pyke · Support
3 / 14 / 12
46.9% KP
13,021
10.3% share
10,666g
30 CS · 0.9/m
Red side
VictoryOdysseus#Tróia
Kennen · Top
17 / 2 / 7
48% KP
40,075
28.4% share
19,874g
322 CS · 9.8/m
Junichi#DEC
Vi · Jungle
10 / 7 / 19
58% KP
25,226
17.9% share
15,225g
204 CS · 6.2/m
Jumiro#19AGE
Galio · Mid
9 / 7 / 25
68% KP
24,874
17.6% share
13,532g
163 CS · 4.9/m
Mrl8#EGO
Jinx · ADC
14 / 7 / 14
56% KP
41,053
29.1% share
17,719g
257 CS · 7.8/m
ONE TRUE KING#shin
Janna · Support
0 / 9 / 28
56% KP
9,938
7% share
9,444g
31 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
