Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 27 days ago
8 / 3 / 7
K / D / A
38.5%
Kill participation
939.9
Damage / min
12,277g
453.9 gold / min
31
12 placed · 2 cleared
184
6.8 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatStuyetiKennyan#4986
Jayce · Top
2 / 7 / 7
37.5% KP
26,237
24.8% share
10,196g
220 CS · 8.1/m
arima kishoϋ#CCG
Qiyana · Jungle
5 / 9 / 3
33.3% KP
13,939
13.2% share
11,059g
168 CS · 6.2/m
Kina#00021
Vladimir · Mid
11 / 7 / 4
62.5% KP
28,052
26.6% share
13,505g
180 CS · 6.7/m
Papi#CUCKO
Karthus · ADC
4 / 10 / 8
50% KP
25,642
24.3% share
11,125g
195 CS · 7.2/m
uzent#fifi
Bard · Support
2 / 6 / 17
79.2% KP
11,761
11.1% share
9,188g
26 CS · 1/m
Red side
VictoryGrevthar#BRA1
Camille · Top
8 / 3 / 7
38.5% KP
25,424
21.3% share
12,277g
184 CS · 6.8/m
backstage#tue30
Vi · Jungle
7 / 4 / 12
48.7% KP
16,846
14.1% share
13,160g
218 CS · 8.1/m
winwinwin#KR07
Cassiopeia · Mid
7 / 7 / 11
46.2% KP
30,658
25.6% share
12,406g
184 CS · 6.8/m
sandman#areia
Miss Fortune · ADC
9 / 4 / 9
46.2% KP
33,966
28.4% share
16,892g
266 CS · 9.8/m
ivaD#Avê
Pyke · Support
8 / 6 / 8
41% KP
12,735
10.6% share
10,036g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
