Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 27 days ago
6 / 6 / 10
K / D / A
47.1%
Kill participation
666.7
Damage / min
11,624g
392.5 gold / min
35
15 placed · 4 cleared
211
7.1 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatArthur Lanches#13777
Teemo · Top
1 / 5 / 6
25% KP
22,966
20.2% share
10,966g
244 CS · 8.2/m
Kevin D Bruyne#Drake
Jarvan IV · Jungle
5 / 9 / 13
64.3% KP
19,086
16.8% share
12,280g
209 CS · 7.1/m
ewaske#BR11
Locke · Mid
19 / 10 / 5
85.7% KP
36,223
31.8% share
17,671g
193 CS · 6.5/m
Trigao#0908
Viktor · ADC
3 / 7 / 7
35.7% KP
28,886
25.4% share
12,134g
246 CS · 8.3/m
i wanna tell u#lexie
Nami · Support
0 / 3 / 14
50% KP
6,625
5.8% share
8,260g
30 CS · 1/m
Red side
VictoryNumber One#블리치
Yasuo · Top
11 / 5 / 8
55.9% KP
28,115
23.7% share
15,801g
298 CS · 10.1/m
backstage#tue30
Jayce · Jungle
8 / 5 / 12
58.8% KP
34,000
28.7% share
14,904g
202 CS · 6.8/m
Grevthar#BRA1
Syndra · Mid
6 / 6 / 10
47.1% KP
19,745
16.7% share
11,624g
211 CS · 7.1/m
i came back#22222
Caitlyn · ADC
7 / 7 / 10
50% KP
23,938
20.2% share
14,201g
244 CS · 8.2/m
Morttheus#BR1
Karma · Support
2 / 5 / 23
73.5% KP
12,686
10.7% share
9,994g
50 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
