Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 26 days ago
7 / 2 / 3
K / D / A
66.7%
Kill participation
935.9
Damage / min
12,316g
460.4 gold / min
40
7 placed · 10 cleared
240
9 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat67SixSevenaldo67#4uR4
Gangplank · Top
3 / 7 / 5
53.3% KP
17,974
22.3% share
10,629g
214 CS · 8/m
Castro7#GOAT
Kayn · Jungle
5 / 7 / 5
66.7% KP
16,444
20.4% share
10,761g
188 CS · 7/m
Grevthar#BRA1
Ahri · Mid
7 / 2 / 3
66.7% KP
25,036
31.1% share
12,316g
240 CS · 9/m
Lac#0421
Caitlyn · ADC
0 / 9 / 5
33.3% KP
13,730
17.1% share
10,046g
205 CS · 7.7/m
Laura Palmer#1000
Janna · Support
0 / 4 / 10
66.7% KP
7,289
9.1% share
7,067g
30 CS · 1.1/m
Red side
VictoryArcher#axes
Kalista · Top
2 / 7 / 0
6.9% KP
15,179
14.7% share
11,748g
264 CS · 9.9/m
waste#z z
Hecarim · Jungle
10 / 3 / 5
51.7% KP
16,970
16.4% share
13,479g
238 CS · 8.9/m
little ari#ily
Hwei · Mid
6 / 1 / 9
51.7% KP
25,047
24.2% share
11,562g
204 CS · 7.6/m
IDESERVEIT#bipi
Lucian · ADC
9 / 3 / 11
69% KP
33,031
31.9% share
16,730g
260 CS · 9.7/m
misa#sona
Sona · Support
2 / 1 / 22
82.8% KP
13,369
12.9% share
9,599g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
