Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 26 days ago
4 / 1 / 4
K / D / A
44.4%
Kill participation
597.2
Damage / min
10,461g
451.2 gold / min
18
9 placed · 4 cleared
253
10.9 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatWonder of Vasco#00001
Vladimir · Top
3 / 5 / 1
50% KP
11,469
25% share
8,783g
204 CS · 8.8/m
Kevin D Bruyne#Drake
Jarvan IV · Jungle
1 / 3 / 2
37.5% KP
8,433
18.4% share
8,861g
194 CS · 8.4/m
uuyir#riyuu
Mel · Mid
3 / 3 / 1
50% KP
10,798
23.5% share
8,666g
218 CS · 9.4/m
Meito#GHUL
Ezreal · ADC
1 / 5 / 1
25% KP
8,997
19.6% share
9,128g
212 CS · 9.1/m
misa#sona
Sona · Support
0 / 2 / 3
37.5% KP
6,165
13.4% share
5,713g
29 CS · 1.3/m
Red side
Victoryjuny#misa
Riven · Top
4 / 3 / 2
33.3% KP
16,423
25% share
9,777g
184 CS · 7.9/m
hnt zuko zone#z k
Kayn · Jungle
9 / 1 / 3
66.7% KP
21,807
33.2% share
12,134g
192 CS · 8.3/m
Grevthar#BRA1
Syndra · Mid
4 / 1 / 4
44.4% KP
13,845
21.1% share
10,461g
253 CS · 10.9/m
too sharp 4u#r10
Caitlyn · ADC
1 / 0 / 4
27.8% KP
10,249
15.6% share
11,570g
271 CS · 11.7/m
Jessie#witch
Janna · Support
0 / 3 / 7
38.9% KP
3,329
5.1% share
6,395g
33 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
