Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 24 days ago
4 / 1 / 3
K / D / A
33.3%
Kill participation
538.2
Damage / min
9,785g
439.1 gold / min
18
6 placed · 3 cleared
245
11 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat7REX Hakari#愛憎の影
K'Sante · Top
3 / 3 / 4
63.6% KP
11,221
20.9% share
8,826g
194 CS · 8.7/m
EST Bwipo#1810
Cho'Gath · Jungle
4 / 3 / 0
36.4% KP
7,862
14.6% share
10,290g
188 CS · 8.4/m
ALLTHEPAINBEHIND#01488
Taliyah · Mid
0 / 4 / 4
36.4% KP
18,443
34.3% share
7,514g
182 CS · 8.2/m
eryy#lyr3
Nilah · ADC
1 / 6 / 1
18.2% KP
4,938
9.2% share
7,358g
141 CS · 6.3/m
atilemrac#luv
Twitch · Support
3 / 5 / 2
45.5% KP
11,234
20.9% share
5,961g
30 CS · 1.3/m
Red side
Victorysavitar#1807
Varus · Top
2 / 8 / 3
23.8% KP
15,673
23.9% share
7,852g
154 CS · 6.9/m
aluno do asteek#aksh
Rammus · Jungle
3 / 0 / 4
33.3% KP
5,244
8% share
8,283g
142 CS · 6.4/m
Grevthar#BRA1
Yone · Mid
4 / 1 / 3
33.3% KP
11,994
18.3% share
9,785g
245 CS · 11/m
too sharp 4u#r10
Veigar · ADC
10 / 1 / 7
81% KP
27,980
42.6% share
12,686g
232 CS · 10.4/m
jeikar#XII
Rakan · Support
2 / 1 / 15
81% KP
4,792
7.3% share
7,212g
23 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
