Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 23 days ago
18 / 5 / 4
K / D / A
56.4%
Kill participation
1,345.4
Damage / min
15,849g
553.2 gold / min
27
8 placed · 2 cleared
219
7.6 CS / min
Objective control
4
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorybolas murchas#ego
Renekton · Top
7 / 5 / 8
38.5% KP
37,358
22.9% share
12,706g
192 CS · 6.7/m
PETRUS#OWO
Shaco · Jungle
5 / 4 / 16
53.8% KP
33,472
20.5% share
12,507g
200 CS · 7/m
Grevthar#BRA1
Akali · Mid
18 / 5 / 4
56.4% KP
38,547
23.6% share
15,849g
219 CS · 7.6/m
yukiya#16y
Kalista · ADC
6 / 13 / 12
46.2% KP
39,449
24.2% share
13,420g
177 CS · 6.2/m
Kojima#ゲツヨウビ
Renata Glasc · Support
3 / 6 / 23
66.7% KP
14,323
8.8% share
10,116g
26 CS · 0.9/m
Red side
Defeatnicklink#12345
Jax · Top
5 / 6 / 12
51.5% KP
18,685
16.4% share
9,367g
142 CS · 5/m
Dazai Ryuu#Klein
Cho'Gath · Jungle
13 / 9 / 4
51.5% KP
28,534
25% share
14,929g
211 CS · 7.4/m
Uranos12#sm1
Locke · Mid
6 / 11 / 9
45.5% KP
17,335
15.2% share
11,506g
149 CS · 5.2/m
LOUD Rabelo#LYM
Caitlyn · ADC
6 / 7 / 11
51.5% KP
33,131
29% share
13,121g
249 CS · 8.7/m
Quantum#BR2
Bard · Support
3 / 6 / 17
60.6% KP
16,370
14.4% share
8,855g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
