Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Defeat
Ranked Solo/Duo · 23 days ago
8 / 6 / 4
K / D / A
50%
Kill participation
938.8
Damage / min
16,098g
482.5 gold / min
49
17 placed · 5 cleared
310
9.3 CS / min
Objective control
1
Dragons
0
Baron
11
Towers
3
Inhibitors
1
Herald
3
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorytheatron#zzz
Kayle · Top
7 / 7 / 6
41.9% KP
23,082
20.7% share
15,967g
296 CS · 8.9/m
juny#misa
Lillia · Jungle
9 / 1 / 10
61.3% KP
29,023
26.1% share
16,743g
281 CS · 8.4/m
mid piano#helo
Kai'Sa · Mid
8 / 4 / 11
61.3% KP
29,093
26.1% share
16,372g
285 CS · 8.5/m
love me not#BLG
Nilah · ADC
4 / 9 / 12
51.6% KP
8,392
7.5% share
15,712g
277 CS · 8.3/m
uuyir#riyuu
Senna · Support
3 / 3 / 15
58.1% KP
21,739
19.5% share
11,251g
42 CS · 1.3/m
Red side
DefeatPink Matter#1009
Gangplank · Top
5 / 7 / 6
45.8% KP
31,445
27.2% share
14,235g
264 CS · 7.9/m
XUXUCÃO TORABOGA#BAHIA
Shaco · Jungle
5 / 4 / 8
54.2% KP
23,413
20.2% share
12,615g
230 CS · 6.9/m
Grevthar#BRA1
Orianna · Mid
8 / 6 / 4
50% KP
31,323
27.1% share
16,098g
310 CS · 9.3/m
MarTTins#ruler
Draven · ADC
6 / 6 / 8
58.3% KP
22,485
19.4% share
17,201g
266 CS · 8/m
Picles#bjjbx
Nautilus · Support
0 / 8 / 8
33.3% KP
7,096
6.1% share
8,404g
37 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
