Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 22 days ago
2 / 4 / 6
K / D / A
44.4%
Kill participation
577.6
Damage / min
11,197g
392.9 gold / min
17
5 placed · 3 cleared
229
8 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKage Bunshin#kr01
Gwen · Top
8 / 10 / 6
77.8% KP
24,978
31.4% share
14,558g
217 CS · 7.6/m
hush#s1n
Elise · Jungle
5 / 4 / 2
38.9% KP
12,391
15.6% share
13,809g
230 CS · 8.1/m
Grevthar#BRA1
Yone · Mid
2 / 4 / 6
44.4% KP
16,461
20.7% share
11,197g
229 CS · 8/m
Netuno#1202
Draven · ADC
3 / 7 / 1
22.2% KP
16,918
21.3% share
12,498g
252 CS · 8.8/m
GUXIX GANKK#123
Pyke · Support
0 / 11 / 4
22.2% KP
8,681
10.9% share
7,685g
34 CS · 1.2/m
Red side
VictoryPrates#GAP
Kai'Sa · Top
15 / 7 / 4
52.8% KP
34,610
29% share
16,975g
262 CS · 9.2/m
XUXUCÃO TORABOGA#BAHIA
Shaco · Jungle
3 / 1 / 12
41.7% KP
19,970
16.7% share
11,505g
211 CS · 7.4/m
PERFECTSUPERSTAR#123
LeBlanc · Mid
12 / 2 / 5
47.2% KP
34,432
28.8% share
14,514g
237 CS · 8.3/m
Trader#1234
Ezreal · ADC
4 / 4 / 11
41.7% KP
22,986
19.3% share
13,742g
224 CS · 7.9/m
ELKINHO YODISTA#FON
Shen · Support
2 / 4 / 17
52.8% KP
7,372
6.2% share
8,530g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
