Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 21 days ago
6 / 1 / 8
K / D / A
43.8%
Kill participation
798.8
Damage / min
10,168g
440.5 gold / min
33
11 placed · 7 cleared
195
8.4 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatnicklink#12345
Jax · Top
4 / 7 / 1
45.5% KP
11,381
18.8% share
7,497g
150 CS · 6.5/m
GuoliverX#mel
Bel'Veth · Jungle
1 / 4 / 1
18.2% KP
5,014
8.3% share
7,596g
138 CS · 6/m
King#bong
Viktor · Mid
1 / 5 / 2
27.3% KP
12,328
20.4% share
7,229g
159 CS · 6.9/m
too sharp 4u#r10
Lucian · ADC
5 / 9 / 2
63.6% KP
26,966
44.6% share
12,728g
214 CS · 9.3/m
ELKINHO YODISTA#FON
Milio · Support
0 / 7 / 8
72.7% KP
4,833
8% share
5,987g
21 CS · 0.9/m
Red side
VictoryOdysseus#Tróia
Gragas · Top
4 / 3 / 8
37.5% KP
17,698
21% share
10,507g
190 CS · 8.2/m
Junichi#DEC
Qiyana · Jungle
9 / 2 / 6
46.9% KP
17,436
20.7% share
13,242g
156 CS · 6.8/m
Grevthar#BRA1
Cassiopeia · Mid
6 / 1 / 8
43.8% KP
18,440
21.9% share
10,168g
195 CS · 8.4/m
Kojima#ゲツヨウビ
Yunara · ADC
10 / 3 / 4
43.8% KP
23,556
27.9% share
13,934g
207 CS · 9/m
Maxterium#105
Alistar · Support
3 / 3 / 16
59.4% KP
7,258
8.6% share
7,930g
12 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
