Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Victory
Ranked Solo/Duo · 19 days ago
8 / 5 / 12
K / D / A
57.1%
Kill participation
622.6
Damage / min
13,458g
425.7 gold / min
29
10 placed · 3 cleared
217
6.9 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryYT Nehemmiah#Stoic
Olaf · Top
10 / 4 / 12
62.9% KP
33,272
27.6% share
16,078g
256 CS · 8.1/m
fellas#box
Shaco · Jungle
6 / 2 / 11
48.6% KP
25,575
21.2% share
13,128g
204 CS · 6.5/m
Grevthar#BRA1
Galio · Mid
8 / 5 / 12
57.1% KP
19,686
16.3% share
13,458g
217 CS · 6.9/m
PESSEGO FAN#LAMEN
Ezreal · ADC
11 / 8 / 7
51.4% KP
32,248
26.7% share
15,494g
236 CS · 7.5/m
Renanzinhooo#xDD
Karma · Support
0 / 6 / 20
57.1% KP
9,852
8.2% share
9,320g
27 CS · 0.9/m
Red side
DefeatZévi#BR 1
Jax · Top
2 / 11 / 5
28% KP
14,096
13% share
11,583g
221 CS · 7/m
hnt zuko zone#z k
Kayn · Jungle
9 / 8 / 4
52% KP
26,601
24.5% share
14,369g
241 CS · 7.6/m
its okay#true
LeBlanc · Mid
5 / 4 / 10
60% KP
28,081
25.8% share
13,417g
236 CS · 7.5/m
too sharp 4u#r10
Jhin · ADC
3 / 5 / 14
68% KP
26,697
24.5% share
15,547g
283 CS · 9/m
zay#feefa
Pyke · Support
6 / 7 / 8
56% KP
13,320
12.2% share
9,823g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
