Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 16 days ago
4 / 9 / 11
K / D / A
51.7%
Kill participation
975.7
Damage / min
11,362g
367.5 gold / min
37
17 placed · 1 cleared
209
6.8 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBrunox1001#br1
Zac · Top
2 / 5 / 15
48.6% KP
15,106
14.1% share
12,509g
219 CS · 7.1/m
uuyir#riyuu
Quinn · Jungle
16 / 8 / 9
71.4% KP
31,540
29.5% share
18,385g
239 CS · 7.7/m
onmyouton#CN1
Twisted Fate · Mid
4 / 4 / 12
45.7% KP
25,449
23.8% share
17,753g
319 CS · 10.3/m
PESSEGO FAN#LAMEN
Yunara · ADC
8 / 9 / 6
40% KP
22,010
20.6% share
15,496g
265 CS · 8.6/m
ELKINHO YODISTA#FON
Bard · Support
5 / 3 / 16
60% KP
12,858
12% share
10,425g
28 CS · 0.9/m
Red side
DefeatMausi#Zed
Zed · Top
7 / 5 / 3
34.5% KP
33,571
27.3% share
15,303g
254 CS · 8.2/m
spicy banana#222
Vi · Jungle
5 / 7 / 11
55.2% KP
15,749
12.8% share
11,919g
181 CS · 5.9/m
Grevthar#BRA1
Syndra · Mid
4 / 9 / 11
51.7% KP
30,164
24.6% share
11,362g
209 CS · 6.8/m
too sharp 4u#r10
Jhin · ADC
8 / 7 / 10
62.1% KP
26,687
21.7% share
16,824g
278 CS · 9/m
misa#sona
Sona · Support
5 / 7 / 14
65.5% KP
16,668
13.6% share
10,092g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
