Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 16 days ago
13 / 7 / 11
K / D / A
49%
Kill participation
992.9
Damage / min
15,919g
520.8 gold / min
31
13 placed · 5 cleared
253
8.3 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryswin#omago
Sett · Top
12 / 5 / 16
57.1% KP
39,825
28.1% share
16,035g
159 CS · 5.2/m
NKN Shacansado#HIHI
Shaco · Jungle
5 / 5 / 16
42.9% KP
19,142
13.5% share
12,986g
221 CS · 7.2/m
Grevthar#BRA1
Syndra · Mid
13 / 7 / 11
49% KP
30,350
21.4% share
15,919g
253 CS · 8.3/m
sant#0803
Jhin · ADC
9 / 10 / 19
57.1% KP
32,668
23% share
15,588g
195 CS · 6.4/m
Coxinha748#Hades
Anivia · Support
10 / 12 / 10
40.8% KP
19,844
14% share
11,667g
37 CS · 1.2/m
Red side
Defeatinsano#CAI
Kled · Top
2 / 9 / 1
7.7% KP
15,340
10.6% share
10,509g
209 CS · 6.8/m
void#isagi
Qiyana · Jungle
12 / 9 / 8
51.3% KP
37,683
26% share
15,789g
183 CS · 6/m
winwinwin#KR07
Viktor · Mid
8 / 10 / 11
48.7% KP
34,584
23.8% share
13,965g
221 CS · 7.2/m
too sharp 4u#r10
Twitch · ADC
16 / 12 / 9
64.1% KP
41,541
28.6% share
17,411g
212 CS · 6.9/m
Unlimited Swords#br1
Pyke · Support
1 / 9 / 16
43.6% KP
15,909
11% share
9,553g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
