Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Victory
Ranked Solo/Duo · 15 days ago
9 / 5 / 4
K / D / A
31.7%
Kill participation
1,007.8
Damage / min
14,556g
569 gold / min
33
11 placed · 9 cleared
222
8.7 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryamovocê#love
Irelia · Top
6 / 8 / 9
36.6% KP
36,616
30.6% share
13,260g
250 CS · 9.8/m
yy whatever#K2Est
Ekko · Jungle
10 / 2 / 11
51.2% KP
19,100
16% share
14,070g
202 CS · 7.9/m
Ja Morant#cv2
Talon · Mid
15 / 4 / 7
53.7% KP
30,242
25.3% share
13,679g
180 CS · 7/m
Grevthar#BRA1
Yunara · ADC
9 / 5 / 4
31.7% KP
25,782
21.6% share
14,556g
222 CS · 8.7/m
Cindy lou who#wdbhg
Lulu · Support
1 / 3 / 17
43.9% KP
7,766
6.5% share
8,150g
20 CS · 0.8/m
Red side
DefeatOrimeda#bzrr
Locke · Top
9 / 10 / 3
57.1% KP
23,897
24.6% share
10,911g
139 CS · 5.4/m
TTVNehemmiahlol#Stoic
Udyr · Jungle
6 / 4 / 8
66.7% KP
20,023
20.6% share
11,407g
173 CS · 6.8/m
STUBBORN AS HELL#wind
Yasuo · Mid
3 / 10 / 1
19% KP
18,742
19.3% share
10,363g
210 CS · 8.2/m
juny#misa
Miss Fortune · ADC
2 / 9 / 9
52.4% KP
25,467
26.2% share
11,805g
215 CS · 8.4/m
venere vai venus#zzzzz
Rakan · Support
1 / 8 / 13
66.7% KP
8,902
9.2% share
7,060g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
