Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 14 days ago
1 / 5 / 2
K / D / A
9.4%
Kill participation
557.5
Damage / min
7,260g
323.1 gold / min
20
8 placed · 0 cleared
178
7.9 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPaiTáOn#CXR
Fiora · Top
4 / 5 / 4
33.3% KP
15,456
21% share
9,496g
173 CS · 7.7/m
Ceratocone#Lente
Quinn · Jungle
6 / 3 / 3
37.5% KP
12,962
17.6% share
11,200g
186 CS · 8.3/m
kolld#cadu
Locke · Mid
8 / 4 / 1
37.5% KP
18,334
24.9% share
10,145g
145 CS · 6.5/m
KICK kowizlol#TWTV
Kalista · ADC
2 / 11 / 7
37.5% KP
13,743
18.7% share
9,469g
171 CS · 7.6/m
Miurensh#1603
Sylas · Support
4 / 9 / 9
54.2% KP
13,013
17.7% share
7,869g
24 CS · 1.1/m
Red side
Victorybolas murchas#ego
Renekton · Top
6 / 6 / 1
21.9% KP
20,689
23.4% share
9,621g
201 CS · 8.9/m
SUCATA BABY#CRAZY
Lee Sin · Jungle
15 / 3 / 8
71.9% KP
28,772
32.5% share
13,821g
183 CS · 8.1/m
Grevthar#BRA1
Syndra · Mid
1 / 5 / 2
9.4% KP
12,525
14.2% share
7,260g
178 CS · 7.9/m
Zeraora#N0807
Fizz · ADC
9 / 7 / 6
46.9% KP
13,310
15% share
11,286g
145 CS · 6.5/m
Fréu#any
Ashe · Support
1 / 3 / 16
53.1% KP
13,201
14.9% share
7,172g
36 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
