Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 13 days ago
5 / 6 / 9
K / D / A
37.8%
Kill participation
1,182.3
Damage / min
19,373g
481.5 gold / min
42
11 placed · 4 cleared
399
9.9 CS / min
Objective control
2
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorywezy#Shen
Shen · Top
9 / 7 / 15
64.9% KP
30,820
16.3% share
17,437g
247 CS · 6.1/m
Thumbs Up Man#Yzn
Lillia · Jungle
7 / 9 / 15
59.5% KP
34,403
18.2% share
16,882g
186 CS · 4.6/m
Grevthar#BRA1
Yone · Mid
5 / 6 / 9
37.8% KP
47,568
25.1% share
19,373g
399 CS · 9.9/m
Telas#0604
Sivir · ADC
13 / 6 / 16
78.4% KP
66,518
35.1% share
25,805g
403 CS · 10/m
happy#zz123
Thresh · Support
3 / 11 / 20
62.2% KP
10,014
5.3% share
12,815g
43 CS · 1.1/m
Red side
DefeatNumber One#블리치
Yasuo · Top
3 / 10 / 12
38.5% KP
47,443
22.2% share
17,896g
370 CS · 9.2/m
Espargues#br1
Naafiri · Jungle
14 / 6 / 7
53.8% KP
52,915
24.7% share
18,092g
295 CS · 7.3/m
kolld#cadu
Locke · Mid
12 / 9 / 8
51.3% KP
33,661
15.7% share
15,439g
225 CS · 5.6/m
bipi#again
Ezreal · ADC
9 / 7 / 6
38.5% KP
60,105
28.1% share
20,387g
309 CS · 7.7/m
GUXIX GANKK#123
Bard · Support
1 / 5 / 24
64.1% KP
19,772
9.2% share
11,610g
38 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
