Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Defeat
Ranked Solo/Duo · 13 days ago
14 / 3 / 3
K / D / A
45.9%
Kill participation
1,184.8
Damage / min
14,855g
480.2 gold / min
22
8 placed · 4 cleared
256
8.3 CS / min
Objective control
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatL9 LITO SOUZA#MACHO
Olaf · Top
8 / 6 / 8
43.2% KP
25,217
19.5% share
14,447g
268 CS · 8.7/m
thug ward#001
Lee Sin · Jungle
8 / 7 / 13
56.8% KP
29,338
22.7% share
13,835g
194 CS · 6.3/m
Grevthar#BRA1
Aurora · Mid
14 / 3 / 3
45.9% KP
36,651
28.4% share
14,855g
256 CS · 8.3/m
ONE TRUE KING#shin
Yunara · ADC
5 / 13 / 12
45.9% KP
29,887
23.1% share
14,012g
232 CS · 7.5/m
Cindy lou who#wdbhg
Lulu · Support
2 / 12 / 16
48.6% KP
8,124
6.3% share
9,022g
28 CS · 0.9/m
Red side
VictoryArthur Lanches#13777
Teemo · Top
5 / 8 / 14
46.3% KP
27,347
18% share
13,156g
190 CS · 6.1/m
Gragolandia#MILK
Wukong · Jungle
14 / 9 / 8
53.7% KP
35,177
23.2% share
16,746g
212 CS · 6.9/m
Shukrute#lily
Kayle · Mid
11 / 2 / 4
36.6% KP
34,625
22.8% share
16,526g
320 CS · 10.3/m
Brance#Branc
Aphelios · ADC
5 / 12 / 10
36.6% KP
37,636
24.8% share
14,238g
249 CS · 8/m
Benvi#LOL
Nami · Support
6 / 6 / 23
70.7% KP
17,143
11.3% share
11,345g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
