Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Defeat
Ranked Solo/Duo · 10 days ago
9 / 8 / 11
K / D / A
74.1%
Kill participation
1,433.3
Damage / min
13,318g
510.9 gold / min
36
14 placed · 7 cleared
180
6.9 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatgCann#BR1
Jayce · Top
5 / 8 / 4
33.3% KP
22,510
23.7% share
11,358g
222 CS · 8.5/m
puf#sylas
Wukong · Jungle
5 / 4 / 8
48.1% KP
10,469
11% share
10,685g
182 CS · 7/m
BIG STEPPA#foo
Locke · Mid
7 / 5 / 4
40.7% KP
17,766
18.7% share
11,167g
174 CS · 6.7/m
Grevthar#BRA1
Yunara · ADC
9 / 8 / 11
74.1% KP
37,361
39.3% share
13,318g
180 CS · 6.9/m
NHENHETINHA#LEITE
Soraka · Support
1 / 7 / 16
63% KP
7,031
7.4% share
7,312g
23 CS · 0.9/m
Red side
VictoryArromba Femboy#Chefe
Illaoi · Top
9 / 4 / 2
34.4% KP
25,509
21.5% share
13,451g
235 CS · 9/m
Azul Turquesa#77777
Aatrox · Jungle
9 / 5 / 8
53.1% KP
24,117
20.4% share
14,555g
212 CS · 8.1/m
wolfinho123#br1
Annie · Mid
5 / 4 / 6
34.4% KP
21,422
18.1% share
10,942g
188 CS · 7.2/m
Espargues#br1
Ezreal · ADC
5 / 6 / 6
34.4% KP
32,675
27.6% share
12,736g
208 CS · 8/m
wasurenai#444
Pantheon · Support
4 / 8 / 9
40.6% KP
14,693
12.4% share
8,209g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
