Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 10 days ago
7 / 3 / 6
K / D / A
54.2%
Kill participation
1,525.7
Damage / min
15,059g
492.1 gold / min
37
16 placed · 6 cleared
264
8.6 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTiRAn#LOL
Renekton · Top
3 / 4 / 9
35.3% KP
18,750
16.3% share
13,951g
278 CS · 9.1/m
arima kishoϋ#CCG
Zaahen · Jungle
11 / 2 / 12
67.6% KP
23,472
20.4% share
15,105g
245 CS · 8/m
GEENA#66666
Syndra · Mid
5 / 8 / 15
58.8% KP
28,416
24.8% share
11,164g
194 CS · 6.3/m
Buried Alive#4444
Aphelios · ADC
13 / 5 / 12
73.5% KP
32,313
28.1% share
18,462g
258 CS · 8.4/m
ySkyTech#br1
Thresh · Support
2 / 5 / 26
82.4% KP
11,840
10.3% share
9,520g
37 CS · 1.2/m
Red side
Defeatcourtesy#1103
Yasuo · Top
5 / 9 / 4
37.5% KP
23,644
18.7% share
13,808g
291 CS · 9.5/m
Kevin D Bruyne#Drake
Jax · Jungle
6 / 7 / 3
37.5% KP
19,880
15.7% share
12,640g
213 CS · 7/m
Grevthar#BRA1
Viktor · Mid
7 / 3 / 6
54.2% KP
46,685
36.9% share
15,059g
264 CS · 8.6/m
scuro#blox
Jhin · ADC
5 / 4 / 6
45.8% KP
28,007
22.1% share
13,709g
284 CS · 9.3/m
happy#zz123
Blitzcrank · Support
1 / 11 / 9
41.7% KP
8,250
6.5% share
8,160g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
