Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 9 days ago
3 / 2 / 14
K / D / A
60.7%
Kill participation
978.3
Damage / min
12,040g
432.8 gold / min
21
10 placed · 0 cleared
250
9 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJOGADOR MUTE ALL#MIND
Kennen · Top
7 / 7 / 8
53.6% KP
23,549
22.2% share
11,290g
187 CS · 6.7/m
3 da Manhã#br1
Shyvana · Jungle
11 / 3 / 5
57.1% KP
27,627
26.1% share
17,447g
249 CS · 9/m
Grevthar#BRA1
Yone · Mid
3 / 2 / 14
60.7% KP
27,213
25.7% share
12,040g
250 CS · 9/m
FLIPTHESWITCH#1001
Yunara · ADC
7 / 3 / 7
50% KP
22,652
21.4% share
14,229g
261 CS · 9.4/m
misa#sona
Janna · Support
0 / 3 / 21
75% KP
4,942
4.7% share
8,421g
39 CS · 1.4/m
Red side
DefeatIndra#thank
K'Sante · Top
3 / 7 / 4
38.9% KP
12,298
16.4% share
9,285g
195 CS · 7/m
bad decisions#hack
Hecarim · Jungle
4 / 7 / 5
50% KP
11,988
16% share
11,595g
214 CS · 7.7/m
Espargues#br1
Locke · Mid
7 / 5 / 1
44.4% KP
20,291
27.1% share
12,858g
247 CS · 8.9/m
sant#0803
Zeri · ADC
4 / 5 / 4
44.4% KP
25,145
33.6% share
15,119g
285 CS · 10.2/m
wasurenai#444
Lulu · Support
0 / 4 / 11
61.1% KP
5,211
7% share
7,721g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
