Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 9 days ago
2 / 4 / 8
K / D / A
27%
Kill participation
646.8
Damage / min
10,672g
380.7 gold / min
26
14 placed · 1 cleared
232
8.3 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDavas#Elfsb
Gnar · Top
10 / 1 / 4
37.8% KP
22,091
20.3% share
14,246g
259 CS · 9.2/m
FURIA Tatu#10y
Naafiri · Jungle
14 / 2 / 13
73% KP
36,749
33.8% share
17,209g
231 CS · 8.2/m
Grevthar#BRA1
Orianna · Mid
2 / 4 / 8
27% KP
18,133
16.7% share
10,672g
232 CS · 8.3/m
Flanelinha#Veig
Veigar · ADC
10 / 4 / 12
59.5% KP
26,426
24.3% share
14,728g
226 CS · 8.1/m
Vinicete#vini7
Soraka · Support
1 / 5 / 25
70.3% KP
5,170
4.8% share
8,851g
18 CS · 0.6/m
Red side
DefeatOdysseus#Tróia
Gangplank · Top
1 / 8 / 0
6.3% KP
17,760
18.5% share
10,452g
227 CS · 8.1/m
Silveregg#Talon
Talon · Jungle
6 / 10 / 2
50% KP
23,875
24.9% share
11,796g
222 CS · 7.9/m
Tutsz#1612
Akali · Mid
7 / 5 / 1
50% KP
26,551
27.6% share
13,081g
229 CS · 8.2/m
Fef4s#Aolic
Jhin · ADC
0 / 7 / 4
25% KP
11,678
12.2% share
9,431g
216 CS · 7.7/m
Shatug#123
Brand · Support
2 / 7 / 7
56.3% KP
16,203
16.9% share
8,487g
49 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
