Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 8 days ago
2 / 9 / 8
K / D / A
30.3%
Kill participation
794.3
Damage / min
9,567g
375.2 gold / min
28
14 placed · 3 cleared
195
7.6 CS / min
Objective control
2
Dragons
0
Baron
11
Towers
2
Inhibitors
0
Herald
2
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCharmander#divas
Zaahen · Top
5 / 4 / 3
24.2% KP
24,307
23.4% share
12,702g
223 CS · 8.7/m
DGzin#br1
Briar · Jungle
13 / 6 / 5
54.5% KP
24,849
23.9% share
13,670g
199 CS · 7.8/m
Grevthar#BRA1
Syndra · Mid
2 / 9 / 8
30.3% KP
20,254
19.5% share
9,567g
195 CS · 7.6/m
TwitchTV Zeyfrom#King
Yunara · ADC
11 / 7 / 8
57.6% KP
24,689
23.8% share
15,548g
216 CS · 8.5/m
wildest dreams#lux
Lulu · Support
2 / 5 / 21
69.7% KP
9,790
9.4% share
9,705g
34 CS · 1.3/m
Red side
DefeatInfinity1#BR2
Yone · Top
0 / 8 / 4
12.9% KP
12,319
12.9% share
7,883g
193 CS · 7.6/m
ichigo ichie#0208
Rek'Sai · Jungle
7 / 7 / 11
58.1% KP
16,340
17.1% share
10,876g
126 CS · 4.9/m
Terra#4761
Veigar · Mid
13 / 4 / 9
71% KP
39,628
41.5% share
14,533g
229 CS · 9/m
Akade#مكتوب
Kai'Sa · ADC
8 / 6 / 6
45.2% KP
21,067
22% share
12,699g
199 CS · 7.8/m
LinDLin#Linho
Rakan · Support
3 / 8 / 22
80.6% KP
6,231
6.5% share
8,730g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
