Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Victory
Ranked Solo/Duo · 7 days ago
3 / 3 / 20
K / D / A
62.2%
Kill participation
426.9
Damage / min
8,649g
377.7 gold / min
59
25 placed · 6 cleared
28
1.2 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatOdysseus#Tróia
K'Sante · Top
3 / 8 / 1
23.5% KP
24,528
29.3% share
8,584g
179 CS · 7.8/m
STUBBORN AS HELL#wind
Diana · Jungle
4 / 10 / 1
29.4% KP
16,448
19.6% share
8,871g
152 CS · 6.6/m
blacky#xzy
Akali · Mid
4 / 6 / 5
52.9% KP
22,531
26.9% share
9,407g
195 CS · 8.5/m
sant#0803
Kai'Sa · ADC
5 / 3 / 2
41.2% KP
14,423
17.2% share
11,953g
190 CS · 8.3/m
Zac ou Dodge#shojn
Zac · Support
1 / 10 / 7
47.1% KP
5,822
7% share
6,491g
24 CS · 1/m
Red side
VictoryPIJACK#GOD
Swain · Top
6 / 4 / 7
35.1% KP
17,664
16.3% share
10,034g
183 CS · 8/m
saber#flaw
Gwen · Jungle
11 / 0 / 9
54.1% KP
27,154
25.1% share
13,089g
211 CS · 9.2/m
Onstreeduarant#br1
Yone · Mid
4 / 4 / 5
24.3% KP
23,125
21.4% share
9,780g
198 CS · 8.6/m
LUKINHA 11#cazak
Yunara · ADC
13 / 6 / 8
56.8% KP
30,403
28.1% share
14,323g
229 CS · 10/m
Grevthar#BRA1
Lulu · Support
3 / 3 / 20
62.2% KP
9,776
9% share
8,649g
28 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
