Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 7 days ago
12 / 4 / 11
K / D / A
60.5%
Kill participation
817
Damage / min
14,505g
509.5 gold / min
25
9 placed · 3 cleared
227
8 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatno regrets#solo1
Katarina · Top
11 / 6 / 4
51.7% KP
24,078
22.3% share
11,899g
159 CS · 5.6/m
juny#misa
Shyvana · Jungle
3 / 5 / 12
51.7% KP
20,205
18.7% share
12,215g
215 CS · 7.6/m
Unlimited Swords#br1
Yasuo · Mid
7 / 7 / 9
55.2% KP
26,483
24.6% share
14,123g
236 CS · 8.3/m
Yahallo#2610
Kalista · ADC
7 / 13 / 8
51.7% KP
22,252
20.6% share
14,444g
222 CS · 7.8/m
Viikks#Wisp
Neeko · Support
1 / 7 / 20
72.4% KP
14,853
13.8% share
9,860g
38 CS · 1.3/m
Red side
VictorymicaO#1996
Ambessa · Top
7 / 5 / 7
36.8% KP
21,368
19.8% share
12,484g
205 CS · 7.2/m
yy whatever#K2Est
Kayn · Jungle
8 / 9 / 5
34.2% KP
16,427
15.2% share
13,510g
174 CS · 6.1/m
Grevthar#BRA1
Locke · Mid
12 / 4 / 11
60.5% KP
23,258
21.5% share
14,505g
227 CS · 8/m
too sharp 4u#r10
Xayah · ADC
10 / 6 / 15
65.8% KP
38,274
35.5% share
16,859g
251 CS · 8.8/m
Tico#1911
Rakan · Support
1 / 6 / 25
68.4% KP
8,630
8% share
8,943g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
