Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Victory
Ranked Flex · 373 days ago
11 / 8 / 8
K / D / A
52.8%
Kill participation
1,376.8
Damage / min
14,296g
485.4 gold / min
17
10 placed · 1 cleared
216
7.3 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFheder#EUNE
Ambessa · Top
2 / 3 / 6
22.2% KP
15,616
14.1% share
12,163g
245 CS · 8.3/m
tromba bomba#kuba
Ekko · Jungle
10 / 4 / 4
38.9% KP
19,048
17.2% share
14,866g
241 CS · 8.2/m
sick of myself#numb
Katarina · Mid
11 / 8 / 8
52.8% KP
40,547
36.7% share
14,296g
216 CS · 7.3/m
just a noob#baka
Caitlyn · ADC
8 / 4 / 3
30.6% KP
19,926
18% share
14,609g
256 CS · 8.7/m
Wrong One#Ward
Bard · Support
5 / 4 / 10
41.7% KP
15,477
14% share
9,475g
29 CS · 1/m
Red side
DefeatL9 KaTiR#2137
Malphite · Top
5 / 5 / 4
39.1% KP
18,987
20.9% share
10,383g
187 CS · 6.3/m
Ξ ΡΛGΛΝ Ξ# 闇 闇
Shaco · Jungle
6 / 14 / 5
47.8% KP
14,007
15.4% share
10,715g
143 CS · 4.9/m
Parsifal#ONE
Kayle · Mid
6 / 4 / 7
56.5% KP
21,394
23.5% share
16,982g
318 CS · 10.8/m
Hi Im Dahlia#1337
Kog'Maw · ADC
6 / 4 / 7
56.5% KP
33,576
37% share
13,100g
245 CS · 8.3/m
s diana#EUNE
Soraka · Support
0 / 9 / 11
47.8% KP
2,901
3.2% share
6,497g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
