Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Flex · 373 days ago
4 / 6 / 5
K / D / A
34.6%
Kill participation
706
Damage / min
10,127g
405.1 gold / min
13
7 placed · 1 cleared
164
6.6 CS / min
Objective control
1
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFheder#EUNE
Sion · Top
2 / 3 / 8
38.5% KP
18,630
21.7% share
10,605g
177 CS · 7.1/m
ΞCΣΘΞ#ΞCΣΘΞ
Bel'Veth · Jungle
14 / 3 / 4
69.2% KP
22,402
26% share
14,344g
175 CS · 7/m
sick of myself#numb
Ahri · Mid
4 / 6 / 5
34.6% KP
17,650
20.5% share
10,127g
164 CS · 6.6/m
tromba bomba#kuba
Sivir · ADC
5 / 5 / 5
38.5% KP
21,097
24.5% share
11,738g
220 CS · 8.8/m
Wrong One#Ward
Rakan · Support
1 / 5 / 12
50% KP
6,227
7.2% share
7,352g
20 CS · 0.8/m
Red side
DefeatBroken Pieces#EUNE
Sett · Top
2 / 6 / 2
18.2% KP
10,454
14.8% share
8,518g
164 CS · 6.6/m
Jisoo#붐바야
Jarvan IV · Jungle
4 / 6 / 11
68.2% KP
14,391
20.4% share
9,451g
139 CS · 5.6/m
N amSuportInPlm#TRIST
Yasuo · Mid
10 / 8 / 2
54.5% KP
19,759
28% share
11,982g
199 CS · 8/m
DOXXZZ#DOXXZ
Brand · ADC
5 / 4 / 8
59.1% KP
20,044
28.4% share
8,999g
155 CS · 6.2/m
1v1nusuflaunu#rekt
Nami · Support
1 / 2 / 13
63.6% KP
5,948
8.4% share
6,476g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
