Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Defeat
Ranked Flex · 360 days ago
4 / 5 / 4
K / D / A
61.5%
Kill participation
722.9
Damage / min
11,472g
513.7 gold / min
11
7 placed · 0 cleared
195
8.7 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFheder#EUNE
Aatrox · Top
1 / 4 / 2
23.1% KP
13,239
23% share
7,055g
129 CS · 5.8/m
Lostallfeelings#Pain
Sylas · Jungle
5 / 8 / 4
69.2% KP
11,946
20.7% share
8,985g
111 CS · 5/m
sick of myself#numb
Yasuo · Mid
4 / 5 / 4
61.5% KP
16,145
28% share
11,472g
195 CS · 8.7/m
KatFromHell#3435
Jinx · ADC
3 / 6 / 3
46.2% KP
10,116
17.5% share
8,747g
161 CS · 7.2/m
Wrong One#Ward
Thresh · Support
0 / 8 / 10
76.9% KP
6,215
10.8% share
6,093g
21 CS · 0.9/m
Red side
VictoryPlazma#keks
Illaoi · Top
2 / 3 / 5
22.6% KP
21,028
23.2% share
9,067g
171 CS · 7.7/m
MultiMatum#Covet
Viego · Jungle
10 / 2 / 1
35.5% KP
14,520
16% share
12,729g
227 CS · 10.2/m
Zorby#Zoe
Zoe · Mid
12 / 2 / 4
51.6% KP
28,242
31.2% share
10,370g
160 CS · 7.2/m
Shellize#EUNE1
Yunara · ADC
7 / 3 / 7
45.2% KP
21,236
23.5% share
10,953g
198 CS · 8.9/m
Bombëlek#EUNE
Lulu · Support
0 / 3 / 17
54.8% KP
5,460
6% share
6,807g
36 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
