Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Defeat
Ranked Flex · 359 days ago
4 / 5 / 2
K / D / A
35.3%
Kill participation
586.4
Damage / min
8,725g
378.5 gold / min
14
8 placed · 2 cleared
156
6.8 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFheder#EUNE
Sion · Top
5 / 5 / 3
47.1% KP
16,189
24.9% share
9,815g
170 CS · 7.4/m
SłodkiCyc#2003
Trundle · Jungle
2 / 5 / 8
58.8% KP
9,253
14.2% share
8,368g
132 CS · 5.7/m
sick of myself#numb
Akali · Mid
4 / 5 / 2
35.3% KP
13,516
20.8% share
8,725g
156 CS · 6.8/m
KatFromHell#3435
Kai'Sa · ADC
5 / 8 / 2
41.2% KP
17,790
27.4% share
8,906g
173 CS · 7.5/m
Wrong One#Ward
Morgana · Support
1 / 6 / 9
58.8% KP
8,204
12.6% share
6,182g
29 CS · 1.3/m
Red side
VictoryHAHA JOKER HAHA#DXG
Ornn · Top
2 / 6 / 8
35.7% KP
13,965
14.9% share
8,744g
137 CS · 5.9/m
ΞCΣΘΞ#ΞCΣΘΞ
Bel'Veth · Jungle
9 / 1 / 7
57.1% KP
25,711
27.5% share
11,777g
193 CS · 8.4/m
Ais#zeu
Neeko · Mid
4 / 5 / 5
32.1% KP
20,117
21.5% share
8,877g
152 CS · 6.6/m
Nasser#6969
Varus · ADC
12 / 2 / 2
50% KP
22,082
23.6% share
12,538g
170 CS · 7.4/m
Natrium#NatMK
Thresh · Support
1 / 3 / 17
64.3% KP
11,669
12.5% share
7,998g
29 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
