Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Defeat
Ranked Flex · 359 days ago
5 / 8 / 5
K / D / A
47.6%
Kill participation
649
Damage / min
9,185g
328.4 gold / min
17
10 placed · 3 cleared
152
5.4 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKevin Albert#222
Trundle · Top
3 / 7 / 6
31% KP
25,623
23.8% share
12,475g
229 CS · 8.2/m
Never enough#HECA1
Hecarim · Jungle
4 / 4 / 10
48.3% KP
16,715
15.5% share
12,507g
240 CS · 8.6/m
Kapparino#1710
Mel · Mid
18 / 3 / 5
79.3% KP
28,246
26.2% share
15,542g
193 CS · 6.9/m
wine pon you#lee
Cassiopeia · ADC
4 / 3 / 15
65.5% KP
21,314
19.8% share
11,740g
207 CS · 7.4/m
Natrium#NatMK
Skarner · Support
0 / 4 / 15
51.7% KP
15,891
14.7% share
7,197g
23 CS · 0.8/m
Red side
DefeatFheder#EUNE
Darius · Top
6 / 2 / 4
47.6% KP
16,221
17.7% share
12,295g
239 CS · 8.5/m
SłodkiCyc#2003
Vi · Jungle
7 / 7 / 7
66.7% KP
15,927
17.4% share
11,003g
150 CS · 5.4/m
sick of myself#numb
Katarina · Mid
5 / 8 / 5
47.6% KP
18,150
19.8% share
9,185g
152 CS · 5.4/m
KatFromHell#3435
Aphelios · ADC
3 / 7 / 6
42.9% KP
35,132
38.3% share
10,046g
196 CS · 7/m
Wrong One#Ward
Janna · Support
0 / 5 / 13
61.9% KP
6,244
6.8% share
6,635g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
