Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Defeat
Ranked Flex · 353 days ago
14 / 6 / 5
K / D / A
63.3%
Kill participation
1,383.2
Damage / min
16,631g
539.4 gold / min
15
11 placed · 1 cleared
202
6.6 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKrokyBoom#EUNE
Illaoi · Top
11 / 7 / 7
48.6% KP
34,578
22.9% share
14,692g
205 CS · 6.6/m
Kanato Kun#KNTKN
Qiyana · Jungle
16 / 5 / 10
70.3% KP
42,709
28.3% share
18,145g
237 CS · 7.7/m
420 SWAGKING 69#DM3
Hwei · Mid
3 / 6 / 13
43.2% KP
27,664
18.3% share
12,690g
217 CS · 7/m
Trli#Bee
Jinx · ADC
7 / 6 / 13
54.1% KP
32,974
21.9% share
14,399g
274 CS · 8.9/m
Byung Gyu#8888
Thresh · Support
0 / 7 / 25
67.6% KP
12,920
8.6% share
8,781g
21 CS · 0.7/m
Red side
DefeatFheder#EUNE
Sion · Top
6 / 8 / 9
50% KP
21,744
19.7% share
12,247g
206 CS · 6.7/m
Lostallfeelings#Pain
Sylas · Jungle
6 / 7 / 9
50% KP
20,511
18.6% share
12,024g
167 CS · 5.4/m
sick of myself#numb
Katarina · Mid
14 / 6 / 5
63.3% KP
42,650
38.6% share
16,631g
202 CS · 6.6/m
SŁODKA KOTKA#FEET
Smolder · ADC
4 / 7 / 8
40% KP
17,248
15.6% share
13,150g
280 CS · 9.1/m
CatCake#xoxo
Karma · Support
0 / 9 / 13
43.3% KP
8,400
7.6% share
7,239g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
