Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Flex · 353 days ago
23 / 4 / 5
K / D / A
62.2%
Kill participation
1,916.1
Damage / min
15,680g
676.8 gold / min
17
8 placed · 1 cleared
151
6.5 CS / min
Objective control
3
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFheder#EUNE
Sion · Top
7 / 7 / 12
42.2% KP
18,169
16.5% share
11,348g
143 CS · 6.2/m
Lostallfeelings#Pain
Diana · Jungle
12 / 2 / 7
42.2% KP
21,457
19.5% share
13,739g
206 CS · 8.9/m
sick of myself#numb
Qiyana · Mid
23 / 4 / 5
62.2% KP
44,390
40.3% share
15,680g
151 CS · 6.5/m
SŁODKA KOTKA#FEET
Aphelios · ADC
3 / 4 / 11
31.1% KP
21,235
19.3% share
9,889g
190 CS · 8.2/m
CatCake#xoxo
Soraka · Support
0 / 4 / 25
55.6% KP
4,904
4.5% share
7,427g
24 CS · 1/m
Red side
DefeatThe Hokagè#4786
Kayle · Top
10 / 12 / 1
52.4% KP
26,597
37.3% share
12,147g
156 CS · 6.7/m
RusianBomb#2856
Briar · Jungle
5 / 11 / 7
57.1% KP
11,583
16.3% share
9,175g
111 CS · 4.8/m
OgresToksori#Gerta
Cho'Gath · Mid
2 / 11 / 1
14.3% KP
10,425
14.6% share
6,687g
130 CS · 5.6/m
BetterCallPasia#PSOL
Smolder · ADC
3 / 7 / 4
33.3% KP
17,381
24.4% share
8,921g
165 CS · 7.1/m
SophiaDiggins#EUNE
Milio · Support
1 / 4 / 11
57.1% KP
5,235
7.4% share
6,487g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
