Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Defeat
Ranked Flex · 353 days ago
10 / 7 / 7
K / D / A
58.6%
Kill participation
1,065.7
Damage / min
15,150g
496.5 gold / min
19
5 placed · 7 cleared
223
7.3 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGIVEMEAHRIIRL#LOVER
Malphite · Top
0 / 9 / 7
24.1% KP
9,756
8.8% share
8,107g
130 CS · 4.3/m
Doknes43#EUNE
Viego · Jungle
10 / 7 / 8
62.1% KP
19,703
17.9% share
14,238g
202 CS · 6.6/m
ßlσσdLust#Vlad
Mel · Mid
6 / 2 / 12
62.1% KP
29,079
26.4% share
13,739g
249 CS · 8.2/m
zerris#bzzz
Aphelios · ADC
5 / 8 / 8
44.8% KP
19,706
17.9% share
13,236g
232 CS · 7.6/m
ZenDaR#EUNE
Senna · Support
8 / 3 / 17
86.2% KP
32,094
29.1% share
13,096g
21 CS · 0.7/m
Red side
DefeatFheder#EUNE
Darius · Top
6 / 4 / 6
41.4% KP
14,250
14.6% share
13,033g
232 CS · 7.6/m
Lostallfeelings#Pain
Kindred · Jungle
8 / 4 / 11
65.5% KP
29,254
29.9% share
13,637g
208 CS · 6.8/m
sick of myself#numb
Akali · Mid
10 / 7 / 7
58.6% KP
32,522
33.3% share
15,150g
223 CS · 7.3/m
SŁODKA KOTKA#FEET
Twitch · ADC
4 / 7 / 8
41.4% KP
14,138
14.5% share
11,021g
184 CS · 6/m
CatCake#xoxo
Lulu · Support
1 / 7 / 20
72.4% KP
7,528
7.7% share
8,049g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
