Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Flex · 353 days ago
10 / 12 / 3
K / D / A
56.5%
Kill participation
985.4
Damage / min
10,890g
453.8 gold / min
14
6 placed · 0 cleared
140
5.8 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFheder#EUNE
Sion · Top
4 / 5 / 2
26.1% KP
12,515
19.8% share
8,327g
138 CS · 5.8/m
Komareczek#EUNE
Xin Zhao · Jungle
4 / 12 / 4
34.8% KP
9,024
14.3% share
8,541g
110 CS · 4.6/m
sick of myself#numb
Qiyana · Mid
10 / 12 / 3
56.5% KP
23,649
37.4% share
10,890g
140 CS · 5.8/m
SŁODKA KOTKA#FEET
Sivir · ADC
4 / 4 / 2
26.1% KP
12,643
20% share
10,394g
205 CS · 8.5/m
CatCake#xoxo
Soraka · Support
1 / 7 / 14
65.2% KP
5,389
8.5% share
6,929g
27 CS · 1.1/m
Red side
VictoryKevin Albert#222
Gwen · Top
6 / 6 / 6
30.8% KP
32,297
27.3% share
12,577g
218 CS · 9.1/m
Fame#2424
Kha'Zix · Jungle
13 / 1 / 9
56.4% KP
28,813
24.4% share
14,545g
222 CS · 9.3/m
Zorby#Zoe
Zoe · Mid
6 / 4 / 18
61.5% KP
27,421
23.2% share
11,104g
153 CS · 6.4/m
Kapparino#1710
Mel · ADC
10 / 4 / 6
41% KP
18,836
15.9% share
11,438g
171 CS · 7.1/m
xiaobaopyke#zz1
Pyke · Support
4 / 8 / 14
46.2% KP
10,945
9.3% share
7,801g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
