Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Flex · 353 days ago
20 / 5 / 6
K / D / A
65%
Kill participation
1,863.8
Damage / min
16,470g
642.1 gold / min
15
4 placed · 3 cleared
202
7.9 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTrli#Bee
Ambessa · Mid
7 / 7 / 2
39.1% KP
22,792
24.3% share
10,492g
161 CS · 6.3/m
ZirkooN#EUNE
Diana · Jungle
3 / 7 / 7
43.5% KP
11,500
12.3% share
8,517g
135 CS · 5.3/m
KrokyBoom#EUNE
Illaoi · Top
3 / 6 / 2
21.7% KP
25,659
27.3% share
9,786g
202 CS · 7.9/m
miracle#ahaha
Syndra · ADC
2 / 9 / 7
39.1% KP
10,832
11.5% share
9,604g
154 CS · 6/m
SamsungWorldCZ#EUNE
Pantheon · Support
8 / 11 / 7
65.2% KP
23,060
24.6% share
8,671g
31 CS · 1.2/m
Red side
VictoryFheder#EUNE
Sion · Top
5 / 5 / 5
25% KP
25,060
20.8% share
10,778g
196 CS · 7.6/m
SłodkiCyc#2003
Jarvan IV · Jungle
6 / 3 / 20
65% KP
21,708
18% share
11,197g
153 CS · 6/m
sick of myself#numb
Qiyana · Mid
20 / 5 / 6
65% KP
47,806
39.7% share
16,470g
202 CS · 7.9/m
SŁODKA KOTKA#FEET
Ashe · ADC
9 / 5 / 7
40% KP
18,296
15.2% share
11,864g
186 CS · 7.3/m
MoonlightAdi#EUNE
Milio · Support
0 / 5 / 27
67.5% KP
7,454
6.2% share
7,683g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
