Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Flex · 353 days ago
22 / 9 / 7
K / D / A
49.2%
Kill participation
1,609.1
Damage / min
17,633g
526.1 gold / min
41
6 placed · 7 cleared
209
6.2 CS / min
Objective control
3
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
1
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNEDARA21#LIMAN
Sion · Top
4 / 10 / 26
65.2% KP
26,987
17.5% share
16,424g
198 CS · 5.9/m
xxproaskela#EUNE
Jax · Jungle
13 / 13 / 12
54.3% KP
31,869
20.7% share
15,742g
145 CS · 4.3/m
Ridji#wkfr
Kayle · Mid
10 / 15 / 14
52.2% KP
32,645
21.2% share
15,559g
195 CS · 5.8/m
RegiEEz#EUNE
Smolder · ADC
15 / 7 / 11
56.5% KP
49,375
32.1% share
17,254g
253 CS · 7.5/m
DABII#EUNE
Pyke · Support
4 / 15 / 16
43.5% KP
13,170
8.5% share
10,922g
39 CS · 1.2/m
Red side
DefeatFheder#EUNE
Darius · Top
12 / 6 / 5
28.8% KP
32,614
19.1% share
16,099g
231 CS · 6.9/m
SłodkiCyc#2003
Jarvan IV · Jungle
9 / 11 / 23
54.2% KP
36,326
21.3% share
15,499g
206 CS · 6.1/m
sick of myself#numb
Qiyana · Mid
22 / 9 / 7
49.2% KP
53,931
31.6% share
17,633g
209 CS · 6.2/m
SŁODKA KOTKA#FEET
Samira · ADC
11 / 10 / 8
32.2% KP
28,428
16.7% share
14,272g
202 CS · 6/m
Δεν θέλω#EUNE
Nautilus · Support
5 / 10 / 19
40.7% KP
19,235
11.3% share
10,435g
24 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
