Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Flex · 351 days ago
21 / 7 / 9
K / D / A
76.9%
Kill participation
1,755.6
Damage / min
18,929g
597.4 gold / min
22
8 placed · 3 cleared
183
5.8 CS / min
Objective control
0
Dragons
0
Baron
9
Towers
2
Inhibitors
1
Herald
3
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFheder#EUNE
Sion · Top
4 / 8 / 7
28.2% KP
16,829
13.2% share
10,760g
181 CS · 5.7/m
cipkołak#kubuś
Nunu & Willump · Jungle
7 / 1 / 17
61.5% KP
20,208
15.8% share
13,972g
188 CS · 5.9/m
another lifetime#imy
Qiyana · Mid
21 / 7 / 9
76.9% KP
55,624
43.6% share
18,929g
183 CS · 5.8/m
waste of oxygen#clown
Smolder · ADC
5 / 2 / 10
38.5% KP
26,990
21.1% share
13,991g
293 CS · 9.2/m
Bombëlek#EUNE
Lulu · Support
2 / 8 / 28
76.9% KP
7,966
6.2% share
10,224g
23 CS · 0.7/m
Red side
DefeatWorthless#OPP
Gwen · Top
13 / 7 / 2
57.7% KP
46,304
36% share
16,098g
244 CS · 7.7/m
high off life#2222
Naafiri · Jungle
7 / 10 / 11
69.2% KP
24,830
19.3% share
12,993g
192 CS · 6.1/m
wine pon you#lee
Syndra · Mid
2 / 9 / 9
42.3% KP
21,804
17% share
12,795g
242 CS · 7.6/m
clase azul#777
Tristana · ADC
2 / 5 / 10
46.2% KP
22,232
17.3% share
11,718g
216 CS · 6.8/m
Mandela Effect#GRZ
Blitzcrank · Support
2 / 8 / 14
61.5% KP
13,298
10.4% share
9,193g
37 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
