Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Defeat
Ranked Solo/Duo · 349 days ago
9 / 7 / 5
K / D / A
50%
Kill participation
934.6
Damage / min
13,328g
459.1 gold / min
13
8 placed · 0 cleared
204
7 CS / min
Objective control
2
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatR21 kaRditsa#R21
Cassiopeia · Top
2 / 9 / 7
32.1% KP
20,776
18.9% share
9,031g
171 CS · 5.9/m
messmer#cut
Rengar · Jungle
8 / 9 / 10
64.3% KP
21,695
19.7% share
12,002g
185 CS · 6.4/m
another lifetime#imy
Katarina · Mid
9 / 7 / 5
50% KP
27,134
24.7% share
13,328g
204 CS · 7/m
Ivan#64442
Lucian · ADC
7 / 6 / 10
60.7% KP
29,141
26.5% share
12,110g
213 CS · 7.3/m
BNCkeri#1315
Alistar · Support
2 / 10 / 17
67.9% KP
11,321
10.3% share
7,249g
26 CS · 0.9/m
Red side
VictorySuccessful#ntnt
K'Sante · Top
9 / 3 / 17
63.4% KP
29,262
21.7% share
14,311g
220 CS · 7.6/m
Żabek#TSC
Xin Zhao · Jungle
5 / 6 / 15
48.8% KP
25,474
18.9% share
12,176g
210 CS · 7.2/m
ElectricRaccoon#Racc
Kennen · Mid
9 / 6 / 9
43.9% KP
32,223
23.9% share
12,680g
186 CS · 6.4/m
MrBones#RRR
Smolder · ADC
17 / 3 / 5
53.7% KP
35,289
26.1% share
16,631g
241 CS · 8.3/m
Mple skatzoxiros#SoniC
Rell · Support
1 / 10 / 28
70.7% KP
12,831
9.5% share
9,363g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
