Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Defeat
Ranked Flex · 333 days ago
10 / 8 / 4
K / D / A
50%
Kill participation
1,549.7
Damage / min
11,393g
418.6 gold / min
14
9 placed · 0 cleared
149
5.5 CS / min
Objective control
3
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySAR PERETI#RIVEN
Zaahen · Mid
9 / 4 / 12
51.2% KP
51,059
37.1% share
13,512g
168 CS · 6.2/m
PesteDeVenetia#Clown
Malphite · Jungle
6 / 7 / 6
29.3% KP
15,252
11.1% share
12,143g
209 CS · 7.7/m
Radu#Rat
Kog'Maw · Top
18 / 10 / 7
61% KP
46,625
33.9% share
14,522g
164 CS · 6/m
Petrichor#0023
Tristana · ADC
8 / 3 / 3
26.8% KP
16,574
12.1% share
11,223g
159 CS · 5.8/m
Siferion#314
Nami · Support
0 / 4 / 19
46.3% KP
7,978
5.8% share
7,515g
18 CS · 0.7/m
Red side
DefeatFheder#EUNE
Sion · Top
8 / 11 / 8
57.1% KP
21,773
19.4% share
10,973g
138 CS · 5.1/m
La Noche Triste#Sweet
Qiyana · Jungle
7 / 8 / 9
57.1% KP
23,617
21.1% share
12,508g
170 CS · 6.2/m
another lifetime#imy
Akali · Mid
10 / 8 / 4
50% KP
42,178
37.7% share
11,393g
149 CS · 5.5/m
Friigo#001
Twitch · ADC
1 / 9 / 2
10.7% KP
17,521
15.6% share
7,718g
164 CS · 6/m
Bombëlek#EUNE
Milio · Support
2 / 5 / 14
57.1% KP
6,922
6.2% share
8,080g
36 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
