Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Victory
Ranked Flex · 333 days ago
14 / 6 / 4
K / D / A
39.1%
Kill participation
1,241.4
Damage / min
15,201g
555.1 gold / min
12
9 placed · 1 cleared
188
6.9 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatZackle#trash
Gnar · Top
7 / 10 / 4
42.3% KP
37,164
31.9% share
10,899g
144 CS · 5.3/m
Anti#fake
Rengar · Jungle
7 / 7 / 8
57.7% KP
16,722
14.4% share
11,004g
156 CS · 5.7/m
Koke#1939
Galio · Mid
6 / 10 / 8
53.8% KP
25,271
21.7% share
11,068g
151 CS · 5.5/m
Deus Rex#5717
Aphelios · ADC
4 / 10 / 3
26.9% KP
20,012
17.2% share
9,948g
165 CS · 6/m
noa hotko#kanti
Seraphine · Support
2 / 9 / 10
46.2% KP
17,200
14.8% share
7,982g
54 CS · 2/m
Red side
VictoryFheder#EUNE
Sion · Top
5 / 8 / 11
34.8% KP
20,816
15.8% share
10,254g
162 CS · 5.9/m
La Noche Triste#Sweet
Sylas · Jungle
12 / 7 / 18
65.2% KP
33,492
25.5% share
15,016g
185 CS · 6.8/m
another lifetime#imy
Katarina · Mid
14 / 6 / 4
39.1% KP
33,994
25.9% share
15,201g
188 CS · 6.9/m
waste of oxygen#clown
Ezreal · ADC
10 / 2 / 11
45.7% KP
34,731
26.4% share
13,815g
233 CS · 8.5/m
Bombëlek#EUNE
Lulu · Support
5 / 3 / 25
65.2% KP
8,419
6.4% share
9,106g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
