Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Victory
Ranked Flex · 333 days ago
15 / 4 / 7
K / D / A
84.6%
Kill participation
1,164.5
Damage / min
17,660g
619.3 gold / min
19
8 placed · 5 cleared
266
9.3 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDupson#HTML5
Ambessa · Top
10 / 4 / 8
75% KP
46,612
40.4% share
13,122g
172 CS · 6/m
minimum 9 tph#bolt
Kayn · Jungle
7 / 6 / 8
62.5% KP
19,414
16.8% share
11,695g
182 CS · 6.4/m
kotka grzmotka#rawr
Xerath · Mid
4 / 5 / 9
54.2% KP
25,790
22.3% share
10,689g
199 CS · 7/m
Vesselx#Sleep
Ezreal · ADC
3 / 6 / 9
50% KP
16,148
14% share
9,248g
155 CS · 5.4/m
420 Julcia#MARRY
Yuumi · Support
0 / 5 / 19
79.2% KP
7,514
6.5% share
7,120g
24 CS · 0.8/m
Red side
VictoryFheder#EUNE
Sion · Top
3 / 4 / 6
34.6% KP
12,103
14.3% share
10,630g
216 CS · 7.6/m
La Noche Triste#Sweet
Lee Sin · Jungle
4 / 4 / 13
65.4% KP
12,781
15.1% share
11,268g
163 CS · 5.7/m
waste of oxygen#clown
Vladimir · Mid
4 / 5 / 4
30.8% KP
18,865
22.3% share
10,965g
228 CS · 8/m
another lifetime#imy
Kai'Sa · ADC
15 / 4 / 7
84.6% KP
33,208
39.3% share
17,660g
266 CS · 9.3/m
cipkołak#kubuś
Karma · Support
0 / 7 / 16
61.5% KP
7,612
9% share
7,993g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
