Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Victory
Ranked Flex · 332 days ago
11 / 7 / 14
K / D / A
58.1%
Kill participation
1,069.1
Damage / min
14,669g
497 gold / min
18
11 placed · 2 cleared
229
7.8 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatI am Doom#033
Sett · Top
1 / 6 / 9
38.5% KP
25,003
22.4% share
9,800g
183 CS · 6.2/m
evelyx#eve
Evelynn · Jungle
7 / 8 / 4
42.3% KP
21,533
19.3% share
10,496g
132 CS · 4.5/m
Dobitocu#Rares
Syndra · Mid
5 / 9 / 7
46.2% KP
19,387
17.4% share
10,830g
173 CS · 5.9/m
Kinte#EUNE
Caitlyn · ADC
13 / 9 / 6
73.1% KP
37,633
33.8% share
14,950g
180 CS · 6.1/m
RobY MCSD#hanma
Leona · Support
0 / 11 / 12
46.2% KP
7,840
7% share
7,061g
25 CS · 0.8/m
Red side
VictoryFheder#EUNE
Sion · Top
6 / 3 / 10
37.2% KP
19,812
17.3% share
10,703g
147 CS · 5/m
La Noche Triste#Sweet
Sylas · Jungle
12 / 4 / 15
62.8% KP
30,388
26.5% share
14,532g
191 CS · 6.5/m
Bombëlek#EUNE
LeBlanc · Mid
13 / 4 / 1
32.6% KP
22,860
19.9% share
15,644g
225 CS · 7.6/m
another lifetime#imy
Kai'Sa · ADC
11 / 7 / 14
58.1% KP
31,556
27.5% share
14,669g
229 CS · 7.8/m
kotka grzmotka#rawr
Braum · Support
1 / 8 / 24
58.1% KP
10,163
8.9% share
9,110g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
