Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Defeat
Ranked Flex · 330 days ago
7 / 7 / 3
K / D / A
45.5%
Kill participation
729.3
Damage / min
12,223g
420.8 gold / min
17
9 placed · 1 cleared
196
6.7 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryotiek#togru
Urgot · Top
12 / 7 / 8
57.1% KP
34,590
28.9% share
14,822g
155 CS · 5.3/m
Snaha se cení#Někdy
Maokai · Jungle
2 / 5 / 12
40% KP
16,174
13.5% share
10,712g
170 CS · 5.9/m
when did u get#hot
Mel · Mid
17 / 2 / 8
71.4% KP
36,565
30.6% share
15,423g
235 CS · 8.1/m
Yumara#mel
Yunara · ADC
2 / 5 / 13
42.9% KP
22,525
18.8% share
12,143g
205 CS · 7.1/m
Keria Jr#EUNE
Lulu · Support
2 / 3 / 14
45.7% KP
9,809
8.2% share
8,355g
24 CS · 0.8/m
Red side
DefeatFheder#EUNE
Sion · Top
6 / 6 / 8
63.6% KP
18,749
25.9% share
12,222g
165 CS · 5.7/m
skibidi menace#ENDME
Gragas · Jungle
6 / 9 / 8
63.6% KP
17,459
24.1% share
11,102g
170 CS · 5.9/m
another lifetime#imy
Katarina · Mid
7 / 7 / 3
45.5% KP
21,187
29.3% share
12,223g
196 CS · 6.7/m
waste of oxygen#clown
Yasuo · ADC
3 / 4 / 5
36.4% KP
9,555
13.2% share
10,017g
208 CS · 7.2/m
janna mi polisz#back
Janna · Support
0 / 9 / 11
50% KP
5,348
7.4% share
7,179g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
