Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Flex · 327 days ago
5 / 6 / 9
K / D / A
40%
Kill participation
694.7
Damage / min
12,415g
435.1 gold / min
30
6 placed · 5 cleared
229
8 CS / min
Objective control
3
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFheder#EUNE
Sion · Top
11 / 1 / 7
51.4% KP
23,224
22.3% share
13,496g
207 CS · 7.3/m
another lifetime#imy
Qiyana · Jungle
5 / 6 / 9
40% KP
19,822
19% share
12,415g
229 CS · 8/m
waste of oxygen#clown
Vladimir · Mid
9 / 2 / 5
40% KP
32,605
31.3% share
14,571g
254 CS · 8.9/m
dodonadodo#int
Yasuo · ADC
9 / 6 / 8
48.6% KP
20,876
20.1% share
15,294g
250 CS · 8.8/m
Rinami#0303
Nami · Support
1 / 5 / 21
62.9% KP
7,529
7.2% share
8,119g
24 CS · 0.8/m
Red side
Defeattrain to failure#EUNE
Kayle · Top
1 / 8 / 1
10% KP
13,897
12.5% share
10,709g
215 CS · 7.5/m
ΞCΣΘΞ#ΞCΣΘΞ
Xin Zhao · Jungle
6 / 7 / 5
55% KP
24,929
22.4% share
11,773g
167 CS · 5.9/m
im mentally ill#mommy
Aurora · Mid
3 / 7 / 3
30% KP
25,501
22.9% share
10,619g
204 CS · 7.1/m
Never enough#HECA1
Kai'Sa · ADC
7 / 8 / 3
50% KP
30,047
27% share
14,334g
222 CS · 7.8/m
Natrium#NatMK
Poppy · Support
3 / 5 / 10
65% KP
17,095
15.3% share
8,920g
36 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
