Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Victory
Ranked Flex · 326 days ago
25 / 2 / 2
K / D / A
75%
Kill participation
2,041.5
Damage / min
18,166g
827.6 gold / min
12
8 placed · 0 cleared
190
8.7 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatStefanosAleksand#EUNE
Volibear · Top
6 / 5 / 5
52.4% KP
18,914
27.6% share
9,460g
162 CS · 7.4/m
Hyunn#chain
Qiyana · Jungle
9 / 11 / 6
71.4% KP
17,610
25.7% share
11,371g
110 CS · 5/m
ziki#ztag
Malzahar · Mid
2 / 6 / 4
28.6% KP
9,921
14.5% share
7,008g
137 CS · 6.2/m
DjoKara95#EUNE
Miss Fortune · ADC
2 / 9 / 7
42.9% KP
16,279
23.7% share
8,238g
139 CS · 6.3/m
nadjavelica#001
Nami · Support
2 / 5 / 7
42.9% KP
5,862
8.5% share
5,546g
27 CS · 1.2/m
Red side
VictoryFheder#EUNE
Sion · Top
2 / 7 / 8
27.8% KP
10,591
13.3% share
8,693g
168 CS · 7.7/m
cipkołak#kubuś
Nunu & Willump · Jungle
4 / 4 / 15
52.8% KP
10,309
12.9% share
9,742g
128 CS · 5.8/m
another lifetime#imy
Katarina · Mid
25 / 2 / 2
75% KP
44,811
56.2% share
18,166g
190 CS · 8.7/m
dodonadodo#int
Yasuo · ADC
4 / 5 / 3
19.4% KP
10,205
12.8% share
8,872g
186 CS · 8.5/m
Rinami#0303
Milio · Support
1 / 3 / 12
36.1% KP
3,859
4.8% share
6,477g
22 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
