Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Flex · 326 days ago
16 / 6 / 9
K / D / A
64.1%
Kill participation
1,372.2
Damage / min
18,720g
510.3 gold / min
35
14 placed · 2 cleared
255
7 CS / min
Objective control
2
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPlazma#keks
Urgot · Top
9 / 8 / 4
48.1% KP
37,811
25.4% share
16,221g
261 CS · 7.1/m
LΕT THE WORLD#BURN
Ekko · Jungle
4 / 7 / 11
55.6% KP
30,466
20.5% share
14,217g
246 CS · 6.7/m
BORBOLETA#mihos
Irelia · Mid
8 / 10 / 6
51.9% KP
38,789
26.1% share
16,657g
266 CS · 7.3/m
Feta#janna
Swain · ADC
6 / 7 / 11
63% KP
31,739
21.3% share
14,949g
249 CS · 6.8/m
Je La F U S E#777
Yuumi · Support
0 / 7 / 17
63% KP
9,903
6.7% share
8,616g
15 CS · 0.4/m
Red side
VictoryFheder#EUNE
Sion · Top
5 / 5 / 13
46.2% KP
21,100
15% share
14,889g
261 CS · 7.1/m
cipkołak#kubuś
Lee Sin · Jungle
3 / 5 / 17
51.3% KP
10,402
7.4% share
13,209g
211 CS · 5.8/m
another lifetime#imy
Akali · Mid
16 / 6 / 9
64.1% KP
50,336
35.9% share
18,720g
255 CS · 7/m
dodonadodo#int
Vayne · ADC
14 / 7 / 11
64.1% KP
51,707
36.8% share
17,763g
290 CS · 7.9/m
Rinami#0303
Milio · Support
1 / 4 / 28
74.4% KP
6,850
4.9% share
9,835g
26 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
